Continued from Part 3, what happens when there is no "parallel", the rules for circles aren't what you thought they were, and so on.
Napier's Rules
So how does trigonometry work in this world?
See, I belatedly realized that spewing walls of equations like this is not actually going to be much use when you're stuck in a rowboat in the middle of the North Atlantic having to navigate by the stars with no cell phone and no GPS. Because, chances are, you also have No Internet, and then my blog entries with their handy tables go to waste.
It would be far better if I can teach you how to derive these relationships instead, i.e., in a way that you might actually be able to vaguely remember while sitting in a boat in the middle of the North Atlantic.
But first I'm going to introduce a bit of gratuitous extra notation. Write
ᶜᵒθ
— pronounce it "co-theta" if you want — to mean (90° − θ). I do this because:
- I can,
- it's less typing,
- it's way less degree vs. radian waffling, which I already do too much of,
but also,
- you get all of the following useful and amusing equivalences (no, really; read them aloud):
sin ᶜᵒθ = cos θ |
cos ᶜᵒθ = sin θ |
tan ᶜᵒθ = cot θ | (= 1/tan θ, in case you've forgotten) |
cot ᶜᵒθ = tan θ |
csc ᶜᵒθ = sec θ | (= 1/cos θ, and no, I don't know why reciprocals get these special names) |
sec ᶜᵒθ = csc θ | (= 1/sin θ, because, seriously, WTFF?) |
You'd almost think they planned it this way.
Hopefully, it goes without saying that ᶜᵒ(ᶜᵒθ) = θ, except I had to go and say it, didn't I? (Damn.)
And now let's start with a right triangle, with vertices/angles and sides/lengths labeled a,b,c,A,B, the way you usually see it in trigonometry class, ( and then derive stuff about it )